

Instead, here is a link to his website under the name of his old company Galactic Cafe (the company name that Stanley Parable was released under). I won't go into explaining it simply to avoid the great injustice it would be to misrepresent what was going on in his life. It is simply the product of an artists work manifested in the form of interactive audiovisuals known as video games.Ģ) After Davey released The Stanley Parable (his first huge success) he fell into a deep state of depression. It's not a game in the sense that you beat it or get a high score or anything. This is exactly what The Beginners Guide is supposed to be, something to be taken for exactly what it is.

Leonardo da Vinci didn't create the Mona Lisa so that it could be sold and enjoyed, it was created to be taken as it was and appreciated for just that. But think of it like this, we used to have paintings because paint was an available tool at the time computers were not. It's kind of hard to understand games in this way with titles like halo and call of duty even bioshock and any game with big name company on it, because those games are designed to SELL and to ENTERTAIN. In this present day, that art form is now video games. These were all creative outlets for artist made possible by the tools available to them at the time. Thousands of years ago you had sculptures, then you had paintings, then animated films, music and audio visuals.

So let me shed some light on a few things real quick.ġ) Video games are a modern art form. You really get a feel for what he's touching on after you've played that game as well. If you're looking for closure after playing this game, I would highly suggest playing "The Stanley Parable" one of Davey's earlier games. Davey Made all of these games inside the Beginners Guide. Coda is an earlier version of himself (Davey), Kinda like the phone booth section where you're talking to your earlier self still trapped in the prison.
